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Keycard cold war zombies
Keycard cold war zombies











keycard cold war zombies

With players on a timer during this step, they should only begin it when they are ready.The latest instalment in the series, Black Ops Cold War Zombies has brought a brand new wonder weapon to the playing field. In solo, players will have to craft both devices, running to one zipline, placing it, and then returning to the tent to craft another. The broken devices will drop a part that lands in the center of the street below. They then want to place the devices on both ziplines at the same time, forcing them to smash into each other. The players will want to take one device to the Korber rooftop that holds Speed Cola and the other to the rooftop across from it.

keycard cold war zombies

In co-op, another player should make and hold a second device. Once they are dead, two pieces of Uranium are dropped, and players need to bring them to the crafting table on the left of the tent’s computer. It will take the form of a Megaton, and after players whittle down its health, they will need to kill its two halves. They can then press the computer to beam down an HVT, which is a stronger enemy usually fought in Outbreak.

keycard cold war zombies

RELATED: Call of Duty: Black Ops Cold War Zombies: The Story So Farĭuring the Uranium step, players need to go to the tent to the right of the Trials machine. They then want to head to the Safe House and cycle through the computer until they see the option “Activate the Disruptor Satellite.” They should not press the button, however, until they understand the next step. With the items collected, players will want to head back onto the Secret Lab and place the warhead on the main device. Gamers can also collect a piece of intel, making for three items in total that can be picked up from this train subway car. Players then need to get on the train car, collecting a Warhead from a crate and a keycard from a chair. If done correctly, he will stand in the center, stopping the Ghost Train as it approaches. Players will then want to direct Klaus to the train tracks furthest away from the Mule Kick machine. They then want to pull the lever near the board that is covered in lights. With the upgraded Klaus, gamers will want to head to the Switch Control Room where they got the blacklight. Players then need to run this cannister back to the device they got it from in the Secret Lab. If they are killed, the canister will turn purple, signifying that it has been filled. If they activate the trap in front of the canister, Tempests will spawn in. Players can then pick this up and bring it to one of their canister drop-off points. If they shoot it, an essence trap from Firebase Z’s main quest will appear. They can then head back to the Secret Lab, and they should see a small machine on the wall to the right of the device. It will be up against a wooden palette.Īfter players have found their three drop points, they can place a canister in each. Drop-Off Point 7: The final known spot for a drop-off point is to the left of a wall-buy in Sewer Access.As soon as players cross the barricade from Checkpoint Charlie, it will be on their right propped against a white door. Drop-Off Point 6: Another drop-off point spawn is found in the West Berlin Street.Drop-Off Point 5: Another drop-off can be seen on the Korber rooftop behind the red sign.













Keycard cold war zombies